Can we use LoG1 assets in LoG2 mods?
Posted: Sun Nov 09, 2014 2:20 am
I have some items I made for LoG1 that I'd like to port to LoG2. However, some of them are derived from models, textures, and icons in the LoG1 asset pack that are not present in LoG2. Is it acceptable to use these assets in LoG2 anyway?
(For my own purposes, I'm only interested in a few item models, item materials, and item icons; none of the environment/monster/prop/etc assets. But I suspect I'm not the only one who wants to do this, so I'm asking in general.)
(For my own purposes, I'm only interested in a few item models, item materials, and item icons; none of the environment/monster/prop/etc assets. But I suspect I'm not the only one who wants to do this, so I'm asking in general.)