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Creating messages for boss battles, like the lindworm fight?

Posted: Tue Oct 21, 2014 9:33 pm
by Sorez
Title. I want to make my final boss of my map say stuff, like how the Island Master says stuff to you. Anyone know how?

Re: Creating messages for boss battles, like the lindworm fi

Posted: Wed Oct 22, 2014 9:09 pm
by Rubilax
I'm doing something like this for mine, what I do is use a floor_trigger to activate a timer on a 1 second loop. This timer connects to counters with certain values for how long you want it to wait until it triggers, then connect the counters to hudPrint scripts. It would take a lot of testing, but you could nail the timing by adjusting it within a few fights on your own.