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1 character party / various followers
Posted: Sun Oct 12, 2014 5:15 pm
by cromcrom
Any idea if one character party will be possible? I would like the player to start as a one character party, and then be able to recruit various party members from various options, like tavern mercenaries, eager young warriors wanting to prove their Worth, adventuring shamans, proselityc clerics, and so on, thus expanding its party with temporary followers
Re: 1 character party / various followers
Posted: Sun Oct 12, 2014 6:00 pm
by Dr.Disaster
It was already possible in LoG1 to have a single character party with and in mods, some even used it to start out i.e. The Elder of Murwynd Woods. It only wasn't possible with the game's own character creation screen alone. In LoG2 you can go with only one char right from the start.
Re: 1 character party / various followers
Posted: Sun Oct 12, 2014 6:20 pm
by cromcrom
Sounds really good. So adding followers that would have permadeath, and could be easily "fired" could be feasible. Good news, if it proves true.
Re: 1 character party / various followers
Posted: Mon Oct 13, 2014 12:31 am
by Chimera005ao
If I recall correctly, Grimrock 2 makes it a bit easier to have those 5th+ party members stored somewhere so you could go somewhere and swap them out. I could be wrong though.
Re: 1 character party / various followers
Posted: Mon Oct 20, 2014 8:28 pm
by SnowyOwl47
cromcrom wrote:Any idea if one character party will be possible? I would like the player to start as a one character party, and then be able to recruit various party members from various options, like tavern mercenaries, eager young warriors wanting to prove their Worth, adventuring shamans, proselityc clerics, and so on, thus expanding its party with temporary followers
If your talking about disabling a party,
Code: Select all
party.party:getChampion(champion):setEnabled(bool)