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REQUEST: Catfolk

Posted: Tue Oct 07, 2014 7:43 am
by tangletail
Yeah. I realize that this is real late to even ask of this. As the game's content date is probably over, leaving it to just bug fixes and what not. And it's release date is around the corner. That, and it may be ridiculous to add a new class to the code. So I really don't expect a:

"Sure thing" or someone bending over backwards to add it in. I understand how long this takes (computer science major)

But would it be possible for yall to add a catfolk race? To counter the Ratlings.

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 8:04 am
by Sir Tawmis
I'd bet, with what they have answered so far, about being able to mod to create new classes and spells and everything - a catlike type race could be made, and would just need an avatar made for the game (which I am pretty certain, finding a humanoid feline would be very easy as they've appeared in such games as EverQuest for a long, long, long time now!)

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 8:39 am
by Isaac
Sir Tawmis wrote:I'd bet, with what they have answered so far, about being able to mod to create new classes and spells and everything - a catlike type race could be made, and would just need an avatar made for the game (which I am pretty certain, finding a humanoid feline would be very easy as they've appeared in such games as EverQuest for a long, long, long time now!)
Someone can model it from scratch. The creators that make and own games that have cool assets should not have to endure the hassle of users harvesting their assets against their wishes to use in someone else's game. Free tools exist to make anything we want to mod with. 8-)

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 8:47 am
by Sir Tawmis
Isaac wrote:
Sir Tawmis wrote:I'd bet, with what they have answered so far, about being able to mod to create new classes and spells and everything - a catlike type race could be made, and would just need an avatar made for the game (which I am pretty certain, finding a humanoid feline would be very easy as they've appeared in such games as EverQuest for a long, long, long time now!)
Someone can model it from scratch. The creators that make and own games that have cool assets should not have to endure the hassle of users harvesting their assets against their wishes to use in someone else's game. Free tools exist to make anything we want to mod with. 8-)
Oh, I know - I just know other portraits have been mentioned here before...
viewtopic.php?f=11&t=6713
viewtopic.php?f=11&t=2192

Are just two examples.

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 10:15 am
by petri
As a cat lover I once tried to request a cat race but Juho absolutely hates catfolk :) I'm sure eventually a mod will appear...

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 11:19 am
by juho
I don't have anything against cats or other animals, but I just hate furries. :D

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 12:15 pm
by Curunir
Amen to that, Juho, amen to that! I love you all the more for not being afraid to actually say that out loud.

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 2:30 pm
by cromcrom
Even flurry kittens ? You can sqwash 'em good !

Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 4:04 pm
by Leki
As a Wizardry fan, I wanna bring each playable race in LoG 2. I hope, Felpur as a catfolk representant will come soon, but for now, you may take a look on first prototype of a Rawulf... Which reminds me, LoG2 modding is still locked :twisted:
SpoilerShow
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Re: REQUEST: Catfolk

Posted: Tue Oct 07, 2014 4:21 pm
by Zo Kath Ra
juho wrote:I don't have anything against cats or other animals, but I just hate furries. :D
FURSECUTION :P