Wall_Grating can open?
Posted: Thu Sep 13, 2012 2:17 am
Poking around the editor has revealed that the Wall gratings have the option to be open . . . or closed. Setting them to these in the inspector makes it work fine, open means the grating isn't there while closed it is. However, when I tried to use a lever to open it I got this:
[string "Door.lua"]:0: attempt to perform arithmetic on field 'velocity' (a nil value)
stack traceback:
[string "Door.lua"]: in function 'update'
[string "Door.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 3956 MB
Free memory: 1085 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: AMD Radeon HD 6500M/5600/5700 Series
State flags: 00000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: AMD Radeon HD 6500M/5600/5700 Series
State flags: 08000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 4:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV4
Device string: LogMeIn Mirror Driver
State flags: 00000008
[string "Door.lua"]:0: attempt to perform arithmetic on field 'velocity' (a nil value)
stack traceback:
[string "Door.lua"]: in function 'update'
[string "Door.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 3956 MB
Free memory: 1085 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: AMD Radeon HD 6500M/5600/5700 Series
State flags: 00000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: AMD Radeon HD 6500M/5600/5700 Series
State flags: 08000000
Display device 2:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00000008
Display device 3:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 4:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV4
Device string: LogMeIn Mirror Driver
State flags: 00000008