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Re: DLC

Posted: Tue Apr 17, 2012 6:22 pm
by Hotcakes
petri wrote:If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this...
I would be perfectly happy buying equivalent or larger campaigns for less than the cost of the game. In fact I want more content ASAP, please. :) Of course at this point I think the best way for me to get that would be via the level editor.

Re: DLC

Posted: Tue Apr 17, 2012 6:34 pm
by Sabatasso
petri wrote:If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this...
It depends, an entirely new dungeon as DLC that offers at least the same length as the original could be justified in my opinion.
I think the editor should be free, though, if it's released. This engine is literally begging for DM, EOB and similar remakes, and no offense, but that's what I really look forward to.

Re: DLC

Posted: Tue Apr 17, 2012 6:43 pm
by Mr.Monopoly
A dlc wouldn't be to bad in these circumstances i don't think, considering it doesn't affect other peoples game play, or have an advantage in anyway over other people. If it's just added content (a new dungeon) and people don't have to get it because there friends got it and now have an advantage over him in some way, then it will be fine.

Re: DLC

Posted: Tue Apr 17, 2012 7:41 pm
by ExecutiveMonstah
I'd like to add my support for this one. I bought Legend of Grimrock yesterday and finished it this morning and I'm very much interested in continuing the experience.
I'd gladly pay for some new dungeons, enemies and tile sets. The latter I'd be even more interested in when the map editor is released.

Edit: Map editors are usually released free for a reason. Essentially you're getting a team of thousands of level designers and coders to expand your product at no cost to yourself, thereby making said product more attractive to the consumer.
If it came down to it though, I'd probably pay for a map editor if that was the way it was going to be, but for that I'd certainly expect built in tutorials a user friendly interface and technical support. Maybe I'm in the minority for that one though.

Re: DLC

Posted: Tue Apr 17, 2012 9:59 pm
by tarasis
I'd gladly buy DLC for this game, more dungeoneering please!

Re: DLC

Posted: Tue Apr 17, 2012 11:32 pm
by Zorglub
I would buy it for sure.

A new dungeon, say one or two new classes (with new skills), more items and monsters, one or two new wall textures and a couple of spells.

The engine is fine, just bring more content!

Re: DLC

Posted: Wed Apr 18, 2012 1:09 am
by Saice
I look forward to the editor I honestly feel the Modding community for this will be epic.

That I would straight up murder someone for a random dungeon generator for this game.

Re: DLC

Posted: Wed Apr 18, 2012 4:03 am
by Crash
petri wrote:If by DLC you mean a new dungeon that you can buy from us, it depends on whether people want this or not. So far the consensus seems to be that DLCs are evil (for some reason unknown to me). Maybe we should have a poll about this...
If you will sell new dungeons as DLC, I will buy them as fast as you can release them. If new spells, wallset, or a monster or two were added with each expansion, even better.

Otherwise, just call the next dungeon LoG2 ;)

Re: DLC

Posted: Wed Apr 18, 2012 4:10 am
by Crash
Phranx wrote: Call it DLC, Expansion, whatever. I feel like I at least owe you another $18 for Grimrock :)
+1

Re: DLC

Posted: Wed Apr 18, 2012 4:22 am
by Batty
I'll pay for some DLC, I'd pay for a good editor.

I'm getting waaaayy more fun from this game than the $11.99 pre-order price.