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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Sat Jan 31, 2015 2:01 pm
by Isaac
Frenchie wrote:I read there's a file limit of 100 MB at Steam, but is there a file limit for a custom dungeon? 100 MB seems a lot, but if you add some music, video fragments and big animations it'll add up. But let's say this project will be around 300 MB, we'll have to download it in 3 parts and combine it ourselves in the dungeon editor? Is there an option to combine dungeons if it has one common room at the beginning?
It's an imposed limit of Steam, [probably arbitrary]; mods hosted elsewhere can have a larger footprint.
Just an idea. What if the starter room's doors lead you to "random" map levels. Each a world on its own reachable by a teleporter. So, a room with 4 doors or an open area with 4 portals and 12 worlds. You can get a power gem from each world and you need 10 to place on an altar to get into a special world that was voted to be the best one. By "random" I mean you never know which world you enter, but you'll have to finish it to have an exit portal to appear.
It's neat; reminds me of Hexen. This can work, but I'm guessing that the plan will be to have a connected story that passes through one area to the next, and that the designers will each make an area.
Have you played the ORRR2 mod on Nexus yet? It's really good; (but of course, I'm biased

; having worked on it).
Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Sat Feb 07, 2015 2:22 pm
by Frenchie
I'm the unfortunate Mac gamer that waits patiently on the port, so I'm stuck playing LoG1 mods at the moment. Currently doing ORRR1...
Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Thu Feb 26, 2015 1:25 am
by JohnWordsworth
The ORRR3 is starting to gear up!
Help us
Pick a Theme
Then we can get started

Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Thu Mar 12, 2015 5:43 am
by Chimera005ao
Damn, my video card died. Don't think I can run Grimrock 2 right now.

Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Thu Mar 12, 2015 7:23 am
by Isaac
Chimera005ao wrote:Damn, my video card died. Don't think I can run Grimrock 2 right now.

This happened to me two weeks ago; I was lucky enough to find a capable card on sale.
Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Mon Mar 16, 2015 6:25 am
by Eleven Warrior
Hi John. How is the theme picking coming along is there a certain theme yet mate? Thxs for doing this orrr3 awesome bro

Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Mon Mar 16, 2015 11:58 am
by JohnWordsworth
Hi Eleven Warrior! A theme was picked over in the Mod forum. We're going for a creepy, abandoned town with spooky overtones.
Have started building the template world map and hope to be done next weekend so people can sign up for rooms

. Even if it's a rough draft to start.
Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Tue Apr 28, 2015 5:38 pm
by The cube
Hi!
I understand it takes time to make even just a rough draft of such a huge map, but it's been five or so weeks now.
It'd be cool to get some updates on the mapping process!
Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Tue Apr 28, 2015 8:57 pm
by Dhomochevsky
Hi The Cube, I'm sure John have a lot of job now and he is very busy. I sent him a pm some days ago with a little questions about that mod but he can't answer me yet. Be patient

no need to hurry now because the beginning can be really hard. I'm working on my room and waiting until i can sign it to this project (my first RRR).
I understand you

but... in John we trust

Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
Posted: Wed Apr 29, 2015 8:55 am
by JohnWordsworth
Hey guys! Have had a crazy busy month up to last weekend, but things have quietened down again since. Spent a good bit of time last weekend working on the floor plan and will be finishing the draft up this weekend as it's a 3.5 day weekend here in Sweden!