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Re: Ask a simple question, get a simple answer
Posted: Sat Feb 28, 2015 9:50 pm
by cameronC
Slade wrote:So how i should make that it will change to "true" when i have the scroll?
viewtopic.php?f=22&t=8365&hilit=spell+scroll
Discussed in that thread.
Re: Ask a simple question, get a simple answer
Posted: Tue Mar 03, 2015 8:24 pm
by sajon
This is a model question:
1. With a model is it better to join the meshes together or to leave them un-joined?
2. What are the pro's and con's of joined / un-joined meshes?
My discoveries:
I noticed it does not really change the size of the model.
i think i ran into a situation where i left them un-joined and some of the meshes would render strange/diappear in the editor...
un-joined meshes are easier to manipulate when you have multiple meshes instead of a single mesh to edit.
I save both joined and un-joined versions of my models so i can go back and edit easier.
Thanks
Sajon
Re: Ask a simple question, get a simple answer
Posted: Tue Mar 03, 2015 10:29 pm
by petri
Meshes inside a model should be merged if possible. Faster to render, especially if all meshes use the same material.
Re: Ask a simple question, get a simple answer
Posted: Thu Mar 05, 2015 11:57 pm
by Slade
Thanks cameron. Faced a new problem: I made an outdoor area (town/ruins) and i want to make invisible/magical platform at height lvl 3 so i tried that and can't move forward? I tried to make floor ceil to above that and it worked BUT i dont want those walls to be visible so..is there any other way to do that? Thanks
Re: Ask a simple question, get a simple answer
Posted: Fri Mar 06, 2015 12:01 am
by minmay
Use tiles without walls. Look at tiles.lua in the asset pack; you can define your own.
Re: Ask a simple question, get a simple answer
Posted: Fri Mar 06, 2015 12:10 am
by Slade
Okey nice, gotta try! Thanks!
Re: Ask a simple question, get a simple answer
Posted: Sun Mar 08, 2015 5:47 pm
by zimberzimber
Where can I convert mp3 files to 16bit 44100Hz wav files?

Re: Ask a simple question, get a simple answer
Posted: Mon Mar 09, 2015 1:38 am
by Skuggasveinn
zimberzimber wrote:Where can I convert mp3 files to 16bit 44100Hz wav files?

Personally I use this
http://www.mediahuman.com/audio-converter/ , its a small little program that can convert a batch of files to and from the most common file types of audio (and safes me the time to have to start up the DAW).
Just remember if you are going to place the sound with location in the game it also needs to be mono.
kind regards.
Skuggasveinn.
Re: Ask a simple question, get a simple answer
Posted: Mon Mar 09, 2015 9:25 am
by zimberzimber
I need the type of sound that is attached to a moving object, so that still needs to be mono, right?
Re: Ask a simple question, get a simple answer
Posted: Mon Mar 09, 2015 9:31 am
by minmay
If it's played as a 3D sound, it can't be stereo. That includes SoundComponents, unless it's a SoundComponent with soundType set to "ambient".