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Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 3:32 am
by ene
Good idea that you have to
take your clothes and stuff to progress in level 8. What a joy when you get them back at the end, much easier to clean up the level after that
One door still closed though :

I hope it's not important..
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 5:46 am
by ene
1500xp per dragons? not really a bargain

well, i managed that two of them get destroyed each other (fire d. with ice d.) otherwise it was mission impossible

. Still 3 dragons left !
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 9:32 am
by Pandafox
ene wrote:Good idea that you have to
take your clothes and stuff to progress in level 8. What a joy when you get them back at the end, much easier to clean up the level after that
One door still closed though :

I hope it's not important..
don't worry about this door
you will open it later... maybe... if you found the good way ..

Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 10:21 am
by ene
Looking for the gear key at level 11

. I have no clue where it can be.. I tried to break the eggs but it wasn't inside (suprisingly)

. I have a topaz key too btw..
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 2:41 pm
by Pecen
Ok, Dark Soul is no more, some of my stats and notes:
playtime 18:02 (about 3-4 hrs was walking in circles)
1319 monsterkills
797 items
20/22 treasures
4 skulls
and hundreds of skillbooks
- ambient music/sounds are fantastic and make strong atmosphere(first time i heard dragon snoring gave me shivers)
- also i like complexity of the first half of dungeon, which make me feel lost sometimes and reminds me of csb

- dragon hunt at lvl9 was nice challenge (although it was not necessary, i simply couldn“t leave it uncleaned

)
- some open places could be smaller, because it occasionally leads to feeling of emptiness
- first encounters of dark soul often end up with some dead characters, especially when you dont waiting it
- respawn of ghosts at lvl7+11 and spiders at lvl13 is very quick, which makes it very annoying and boring.. slow down will make it more meaningful i think
- deep trip fall drives me crazy, when i got about 20 attempts before my both mages survive the fall(and yes, i fall from lower level), that was definitely not cool

Anyway, i really enjoy your mod most of the time, thanks again

Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 4:56 pm
by Pandafox
Pecen wrote:Ok, Dark Soul is no more, some of my stats and notes:
Anyway, i really enjoy your mod most of the time, thanks again

thanks for report, I think you are the first who finished it
18 hours, you are good
about the ghosts respawn, it only depends on you

it is not a timer respawn but hidden pressure plates, then you can rest without moving
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 5:46 pm
by JKCarrier
ene wrote:First as for the green windows :
To get to the 2nd plate, check the map (with circles). It's level 5 btw.

You should be able to access one of these paths. There's also a riddle : "35 secondes". you have to activate/deactivate the plates with some items.
Can someone explain the "35 seconds" puzzle? I can get the first three doors open, but the last one I just can't figure out.
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 5:50 pm
by Pandafox
JKCarrier wrote:
Can someone explain the "35 seconds" puzzle? I can get the first three doors open, but the last one I just can't figure out.
throw something on the first one. use the bow for example...
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 9:36 pm
by ene
Any help for the gear key to open the gate at level 11 please ? I also visited a bit of level 12 but nothing so far.
Re: [MOD] The CHAOS Key
Posted: Mon Mar 04, 2013 9:52 pm
by ene
My bad. Found a switch, big one I might add. Investigating..