Re: The map
Posted: Wed Dec 23, 2015 7:05 am
Yeah.
That you did. So this is suitable for occasional use when you really need an extra bit of space on the level?
The automap only shows the northwest 32x32 squares, so I don't recommend letting the party visit x or y positions of 32+. If you just want to put some objects at x or y positions of 32+, it should be okay. If you want to put objects to the west or north of your 32x32 map, you are stuck with breaking the automap; I would prefer using component offsets. Of course this is all assuming that your code doesn't assume that levels are a specific size or shape.Isaac wrote:Yeah.That you did. So this is suitable for occasional use when you really need an extra bit of space on the level?