this happened just once (fortunately) so just curious if somebody could tell me what the problem was. I was just looking randomly inside preview-play when editor crashed.
[string "Gui.lua"]:0: MapViewOfFile failed
stack traceback:
[C]: in function 'loadTrueType'
[string "Gui.lua"]: in function 'setUIScaleFactor'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
EDIT: it crash even when copying single object...
another crash in editor. It occurs quite regulery, when I have two objects castle_wall_1 on one place with rotation 0 and 2 (norht, south), and try copy / paste it
=== Software Failure ===
[string "GameObject.lua"]:0: attempt to index field 'map' (a nil value)
stack traceback:
[string "GameObject.lua"]: in function 'removeComponent'
[string "GameObject.lua"]: in function 'removeAllComponents'
[string "GameObject.lua"]: in function 'destroy'
[string "Map.lua"]: in function 'removeWall'
[string "Arch.lua"]: in function 'spawn'
[string "DungeonEditor.lua"]: in function 'spawn'
clipboard:1: in main chunk
[string "DungeonEditor.lua"]: in function 'pasteEntities'
[string "DungeonEditor.lua"]: in function 'mapView'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk