I've uploaded my mod to nexus so that my tester can try it, and there is a problem. At the very beginning of the mod he puts a pair of sandals in an alcove and the game crashes.
This is the error message he gets:
[string "GameMode.lua"]:0: D3DError - Present() failed: E_INVALIDARG
stack traceback:
[C]: in function 'endRender'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
I've tried several times and I can't make it crash.
sounds like he either A:is not aware that v1.3.6 is the newest, (most likely), or his direct 3d drivers are out of date (less likely). What scripts/connectors are on the alcove the sandals are placed in?
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture." Hotel Hades
Hmm, okay. Is the teleporter on the party square, ie: does the crash occur when actual teleportation is supposed to happen? Or does it activate somewhere else? Or are u using a custom particle effect?
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture." Hotel Hades