Seems it is working now - sometimes
What i want to do is to come near the old tileset from DM. This is a bit difficult in LoG.
For DM the ceiling must set to ~2.6 meters, for LoG it is a bit too low. I think stretching the original to LoG height breaks too many things.
So i decide to go with some wooden planks for the ceiling, a higher bottom wall-block line and an xtra block upper for walls.
To avoid visual disturbance i add a floor dirt model that should added to wall tiles in front. They are defined as decoration obj.
For diversity, it is a good idea to add pillars to few lwvels, again in a wood style. One prob are the door frames, they cant be done as in DM.
My idea is to add in lower levels more 'moss' or 'dirt' decals to the walls - the deeper you get, the walls went older.
So this may called as 'clean' wallset. It is still a WiP!
Some errors left - the drainage grate must be smaller, glitches at the alcove...
And perhaps there is more work to do before i release a V1.0!
I hope to add some pics here, but my inet conn. is bad now.
Dungeon Master 'not classic' is on the way xD










