You're right on the money with the the Asylum idea. That was my inspiration. Those white painted metal walls. (Gonna have some wood ones too) The ugly green floor...
One thing that brought this wallset about was my desire for flatter walls in a wall set. -all of the AH walls have jutting pieces in their models- So by taking a floor model and putting it at wall orientation, I have a flat wall =D
You might have noticed that I flipped the pillars upside down. That'll probably make my door frames a bit of a pain in the ass, but oh well.
How do you feel about those minerals I'm working on, too?
TODO: Round up all the unpublished decorations I've been working on, give them a quick polish and publish them.
This took more polishing than I'd have liked. Still not sure how the hell to get normals of ingame models that have been modified with Blender to look like the did before modification.