Search found 16 matches

by valley609
Sun May 12, 2013 3:12 pm
Forum: Modding
Topic: [Source] Easy to use NPC script (interaction, walking)
Replies: 27
Views: 34236

Re: [Source] Easy to use NPC script (interaction, walking)

If you have a retextured ogre, you should be able to get away by doing the following stuff: 0) Make sure you have your monster defined (I assum it's called myOgre in this example) 1) Open the md_npc\scripts\monsters.lua in a text editor 2) Find the definition of "md_npc_ogre" 3) Change th...
by valley609
Sun May 12, 2013 2:21 pm
Forum: Modding
Topic: [Source] Easy to use NPC script (interaction, walking)
Replies: 27
Views: 34236

Re: [Source] Easy to use NPC script (interaction, walking)

I was wondering something, I have this custom monster which is basicly a retextured ogre, would it be possible to make this work with it as long as I change the names and directories, or is it something even deeper that keeps the other monsters from being used with this. Will I have to change the te...
by valley609
Thu May 09, 2013 11:07 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

Wow, you really have a gift that keeps on giving... :mrgreen: Did you make the spec and normal mapping yourself of did you copy the originals from the asset pack? You might need to export them too through paint.net into dds. I did not make the spec and normal mapping myself, I'm not THAT gifted. :P...
by valley609
Thu May 09, 2013 11:00 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

remma might be on to something. The spider files in the original asset folder are probably not named "spider1". The "1" is yours isn't it? Then it should be specularMap = "assets/textures/monsters/spider_spec.tga", normalMap = "assets/textures/monsters/spider_norm...
by valley609
Thu May 09, 2013 10:55 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

Okay guys, I just found something both interesting and a little frustrating. I downloaded PAINT.NET and I exported the texture as a .dds from there, much simpler as I dont have to rely on 3rd-party plugins like with photoshop. Anyways, it fixed it, I dont get an error because "spider1_dif.dds&q...
by valley609
Thu May 09, 2013 10:41 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

It might just be that the parser is stopping at that line and failing then not checking any further Also the assets in the assets folder are hardcoded so should load up by default. That being said in your materials file you have specularMap = "assets/textures/monsters/spider1_spec.tga", n...
by valley609
Thu May 09, 2013 10:32 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

Ok, then I'm back to your original though about photoshop not exporting the dds correctly. Try Paint.net. It's free to download. I make my textures in Paint Shop Pro save them as png and then I use paint.net to convert the files into dds. It's a bit complicated but it works better for me since I ha...
by valley609
Thu May 09, 2013 10:30 pm
Forum: Modding
Topic: LoG Sky System [BETA]
Replies: 29
Views: 25989

Re: LoG Sky System [BETA]

This looks really great, I will definitely download this and take a closer look during the week
by valley609
Thu May 09, 2013 10:25 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

I have done this and made sure that I have written the right path. The weird thing is that I get no error from the two other files ("spider1_spec.dds" and "spider1_normal.dds"), but only from the one file I modified. That's strange. The error message in the picture you posted te...
by valley609
Thu May 09, 2013 10:14 pm
Forum: Modding
Topic: Texture / retexturing problem.
Replies: 24
Views: 17653

Re: Texture / retexturing problem.

I still get the "File not Found" error: http://imgur.com/OSyvT9l and I have NO idea what I can do, or what is even wrong. Follow the path. Simply open the folders for your dungeon and follow the path. Go to mod_assets, then textures, then monsters and find the file named spider1_dif. Chec...